Space Plan

Space Plan is an online rare clicker game that looks simple from the outside but quietly pulls you into a much bigger story. You begin stranded in orbit around a nameless planet, armed with nothing but a failing spacecraft, a sarcastic onboard computer, and a mission that’s… unclear at best. Your only reliable tool? A button that generates power when you click it.
From there, everything spirals into a delicious blend of absurdity and cosmic curiosity. Before long, you’re building potato power modules, launching root-vegetable satellites, and conducting experiments that reveal unsettling truths about the planet lurking beneath you. It’s equal parts sci-fi novel, idle game, and comedic thought experiment wrapped in a minimalist interface.
What Makes Space Plan Stand Out?
While most clickers focus purely on numbers going up, Space Plan layers a narrative across every upgrade. Instead of endlessly grinding, you’re slowly uncovering logs, decoding strange events, and piecing together a story that becomes surprisingly heartfelt. The game has an actual ending not a soft fade-out, but a meaningful conclusion that ties together your upgrades, your discoveries, and your odd partnership with the ship’s AI.
How to Play Space Plan
Space Plan is refreshingly simple to learn:
- Click or tap to create power.
- Spend power on generators, upgrades, and experiments.
- Use probes and scanners to unlock new story bits
- Hover over items to read their often-hilarious descriptions.
- Let automation take over as your empire grows.
Progress auto-saves, and the entire experience runs in your browser. No downloads, no clutter, no complicated UI — just a smooth, atmospheric gameplay loop.
Space Plan Game Controls
- Left Mouse Click – Generate power, buy upgrades, activate experiments
- Hover Mouse – View descriptions of generators and upgrades
- Scroll Wheel – Navigate lists of available structures or logs
Space Plan is the kind of game where you try expecting a quick laugh and end up playing to the very end because you genuinely want to know what happens next. It’s funny, introspective, and oddly soothing, blending idle mechanics with narrative progression in a way few clickers ever attempt.









































































